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Long-form explainers on the algorithms and mathematics behind every flagship simulation.

269 articles≈10 min average read0 paywalls
About these articles

The maths behind the motion

Each article on mysimulator.uk unpacks the numerical method or algorithm powering one flagship simulation — not a marketing summary, but the actual derivation: the differential equations, the discretisation scheme, the stability conditions and the trade-offs engineers make when translating maths into running code. Where a simulation uses Velocity Verlet integration, the article explains why Verlet conserves energy where naive Euler drifts; where a simulation renders 100,000 gravitating bodies, the article walks through the Barnes-Hut octree that makes O(n log n) possible.

Every article links back to its live simulation so you can test each claim yourself, and cites the primary sources — textbooks, papers and reference implementations — behind the mathematics.

≈11 min average Free, no login CC BY 4.0
Quick facts
1296deep-dive articles, one per flagship simulation
🔗every article links to a live, editable simulation
🌐available in English, Українська, Polski
🎓CC BY 4.0 — free for classrooms and LMS embeds
FAQ

Frequently asked questions

What these articles cover, how they're licensed, and how they connect to the simulations.

Are these articles free to read?

Yes — every article is free, with no account or paywall, and licensed CC BY 4.0 for reuse in teaching material.

Do I need a maths or physics background?

Most articles are written for an undergraduate level and build up the mathematics from first principles, with an interactive simulation alongside the derivation so you can see each equation in motion.

How do these articles relate to the simulations?

Each article explains the numerical method or algorithm implemented by one flagship simulation — the same code, the same equations, just with the maths spelled out in full.

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