Tectonic plates, seismic waves, mantle convection and procedural terrain span the geology, erosion and volcanology categories.
Solid ground is the slowest-moving fluid on the page: mantle-convection and tectonic-plates unfold over millions of years, earthquake/seismic model the P- and S-waves that travel through it in seconds, and volcanic-eruption/pyroclastic-flow sit at the boundary with fire — magma is molten rock, so a handful of sims here also carry the fire tag.
Grouped here by theme only; categories and URLs are unchanged.
No. Everything runs entirely in your browser — no downloads, plugins or accounts. Works in Chrome, Firefox, Edge and Safari; most simulations also work on mobile.
No — an element (like fire or water) is a cross-cutting theme. A sim keeps its normal category (e.g. fluid-dynamics, geology) and can also appear on one or more element pages.
Yes — all content is free for educational use under CC BY 4.0. Link to any simulation directly or embed it in your LMS with an iframe.
Magma is molten rock — chemically and thermally it behaves like the fire element (extreme heat, phase change, energy release), but it's also literally part of the solid-earth system that geology studies. pyroclastic-flow and volcanic-eruption carry both tags for exactly that reason.
By compressing time, not distance: tectonic-plates/mantle-convection run the same physical equations (convection currents, spreading ridges, subduction) but advance simulated millennia per second of animation, the same trick climate and cosmological simulations use.