Why this exists
Textbooks describe motion. We let you cause it.
Most physics and maths content on the web is either a static diagram or a locked-down paywalled course. mysimulator.uk takes a different approach: every concept — from Smoothed Particle Hydrodynamics to the Lorenz attractor to CRISPR gene editing — gets a live, adjustable model you can nudge, break and rebuild. Drag a slider and watch a chaotic pendulum diverge from an identical twin in real time; that's a more durable lesson than any paragraph of prose.
The project started as a handful of Three.js experiments and grew into a library spanning physics, space, biology, chemistry, mathematics, computer science and the social sciences. Every simulation implements a genuine numerical method rather than a scripted animation — Runge-Kutta integrators, Barnes-Hut trees, finite-difference solvers, spring-mass systems — so what you see on screen is the same mathematics researchers actually use.
Three.js · WebGL
Canvas 2D
GLSL Shaders
No build step
Quick facts
1,000+interactive simulations, all free, no account needed
⚡pure HTML/CSS/JS — no bundler, no server, no lock-in
🌐available in English, Українська and Polski
🎓CC BY 4.0 — free to embed in classrooms and LMS platforms
📖14 deep-dive articles explain the algorithms behind flagship sims