BerandaKategoriAlgoritma & AI

🤖 Algoritma & AI

Algoritma komputasi yang divisualisasikan: pengurutan (sorting), pencarian jalur, pencarian, dan optimisasi.

53 simulasi60 fps real-time0 langkah instalasi
3D Boids — FlockingPopuler500 agents in 3D space following Reynolds' rules: separation, alignment, cohesion. Emergent… Ant ColonyStigmergic simulation: ants find food via pheromone trails. Self-organisation from simple rules. Pathfinding — A*, Dijkstra, BFSPopulerDraw walls, generate mazes and watch A*, Dijkstra, Greedy Best-First and BFS explore the… Genetic AlgorithmPopulation evolves via tournament selection, crossover and mutation. Two modes: classic… Travelling Salesman — TSPThree algorithms compete on the same city set: Nearest Neighbour greedy, 2-opt local search,… Maze GeneratorFour algorithms — DFS Backtracker, Prim's, Kruskal's and Wilson's loop-erased random walk —… Sorting Algorithms — Visual & Audio12 sorting algorithms animated as bar charts with Web Audio tones. Compare speed,… Langton's AntLangton's Ant: a two-dimensional Turing machine that creates complex emergent patterns from… N-Queens ProblemPlace N queens on a chessboard with no shared row, column or diagonal, and watch… Langton's Ant — Cellular Automaton that Builds HighwaysWatch Langton's ant, a simple Turing-complete automaton, spontaneously build a 'highway'… Maze Generator — Recursive Backtracker, Prim, Wilson's AlgorithmWatch 4 maze algorithms build live: Recursive Backtracker, Randomized Prim, Wilson's… Sorting Algorithms Visualizer — Bubble, Quick, Merge, HeapInteractive visualizer for 6 classic sorting algorithms: Bubble, Quick, Merge, Heap,… Wolfram 1D Cellular Automata — Elementary Rules & Complex BehaviourExplore all 256 Wolfram elementary cellular automaton rules. See how simple rules on a 1D… Hamming CodesFlip a bit in a Hamming-encoded word and watch the parity checks produce a syndrome that… Turing MachineStep-by-step Turing machine simulator with animated scrolling tape, highlighted state… Compiler PipelineNewWatch source code become machine code: lexing to tokens, recursive-descent parsing to an… Binary Search Tree — Insert, Search & BalanceNewAnimated BST operations: insert, search, delete and in-order traversal. Switch to AVL mode… Data StructuresNewInteractive visualisations of stacks, queues, linked lists and hash tables — insert, delete… Stable MatchingNewRun the Gale–Shapley deferred-acceptance algorithm step by step: proposals, tentative… A* PathfindingNewWatch A* find the shortest path on a grid using f = g + h. Paint walls, drag start/goal,… 0/1 KnapsackNewMaximize value without exceeding capacity. Watch dynamic programming fill the dp table cell… Huffman CodingNewBuild an optimal prefix-free code by merging the two rarest symbols again and again. Watch… QuadtreeNewA quadtree recursively subdivides the plane into four children. Watch it adapt to your point… Barnes–Hut N-bodyNewThe Barnes–Hut algorithm approximates an N-body gravity simulation in O(n log n) using a… Marching SquaresNewExtract contour lines from a 2D scalar field with the 16-case marching-squares lookup. Drag… Convex HullNewCompute the smallest convex polygon enclosing a point set with Graham scan, Jarvis march or… Minimax & Alpha-BetaNewDFS the game tree assuming the opponent plays optimally; alpha-beta pruning skips branches… Kalman FilterNewOptimally fuse noisy measurements with a motion model. The covariance ellipse grows on… Reed-Muller CodesNewChoose a Reed-Muller code variant, toggle message bits, then flip an encoded bit to inject… CRC ChecksumNewPick a CRC-8/16/32 preset, type a message, then inject an error and watch the checksum catch… LZ77 CompressionNewWatch the LZ77 sliding-window compression algorithm encode data by finding repeated patterns. Tower of Hanoi — Recursive Solver & 2ⁿ−1 MovesNewWatch the Tower of Hanoi solve itself with optimal recursion on 1–10 disks, animated… Gray Code — Reflected Binary & Hypercube PathNewExplore Gray code (g = b XOR b>>1), where each consecutive value flips one bit. Step the 2ⁿ… Red-Black Tree — Self-Balancing BSTNewInsert and delete keys in a red-black tree and watch recolouring and rotations keep it… B-Tree — Multi-Way Search TreeNewBuild a B-tree of order m by inserting keys: nodes fill, split at the median and push a key… Skip List — Probabilistic Balanced SearchNewA skip list stacks express lanes over a sorted linked list: each node is promoted with… Edit Distance — Levenshtein DP TableNewFill the Levenshtein dynamic-programming table cell by cell, then backtrack the cheapest… Longest Common Subsequence — DP AlignmentNewCompute the longest common subsequence of two strings with a DP grid, then trace the… KMP String Matching — Failure FunctionNewKnuth-Morris-Pratt searches text in O(n+m): a prefix failure function lets the pattern slide… Union-Find — Disjoint Sets & Path CompressionNewMerge elements into disjoint sets and find their roots in near-constant time. Union by rank… Simulated Annealing — Escaping Local MinimaNewSolve a travelling-salesman tour with simulated annealing: accept worse moves with… Particle Swarm Optimization — Swarm IntelligenceNewA swarm of particles searches a 2D cost landscape, each pulled toward its personal best and… Boolean Network — Kauffman NK ModelNewExplore Kauffman NK Boolean networks: N binary nodes with K random inputs. K controls… DCT Image Compression (JPEG Principle)NewDiscrete Cosine Transform compresses an 8×8 pixel block like JPEG. DCT-II: X_k =… Polar Codes — Channel CapacityNewPolar codes (Arıkan 2009) achieve Shannon capacity for binary-input symmetric channels.… Differential Evolution OptimizerNewDifferential Evolution (DE/rand/1/bin): mutant v = x_r1 + F(x_r2 - x_r3), crossover at rate… Aho–Corasick — Multi-Pattern String SearchNewBuild a trie of several patterns plus failure links, then scan text in a single O(n) pass,… AVL Tree — Self-Balancing RotationsNewInsert and delete keys in an AVL tree and watch balance factors update after every change.… Bellman-Ford Algorithm — Shortest Paths with Negative WeightsNewWatch Bellman-Ford relax every edge V−1 times to find shortest paths from a source, even… Binary Heap — Priority QueueNewInsert and extract values from a binary min-heap stored as an array. Watch sift-up and… Rabin–Karp — Rolling Hash String SearchNewSlide a window across the text, updating a polynomial rolling hash in O(1) per shift, and… Segment Tree — Range Sum & Range Minimum QueriesNewBuild a segment tree over an array in O(n) and answer range-sum or range-min queries and… Treap — Randomized Balanced BSTNewEach key in a treap gets a random priority; the tree stays a max-heap on priorities while…
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Algoritma & AI

Algoritma komputasi yang divisualisasikan: pengurutan (sorting), pencarian jalur, pencarian, dan optimisasi.

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Model ini menggunakan formulasi matematis yang sama dengan perangkat lunak profesional, yang diintegrasikan secara numerik secara real time. Setiap simulasi mencantumkan algoritmenya, dan banyak di antaranya tertaut ke artikel yang menjelaskan matematika yang mendasarinya.

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