🧪 Research Peer Review Simulation
Interactive 3D peer-review simulator: submit a manuscript of a given true quality, generate reviewer scores from a biased-and-noisy model, and watch an editor aggregate them into Accept / Major Revision / Reject / Third-Reviewer decisions.
Scientific peer review is not a single verdict — it is several independent, imperfect measurements of a manuscript's true quality that an editor has to combine into one decision. This simulator models each reviewer as a noisy, biased estimator of a manuscript's real merit, renders the panel as glowing nodes orbiting a central manuscript in 3D, and runs the exact aggregation-and-threshold rule real editors use: a high mean score accepts, a low one rejects, and — crucially — a panel that disagrees too much gets escalated to a tie-breaking third reviewer instead of a snap decision. Adjust the manuscript's true quality, the size and harshness spread of the review panel, and the acceptance threshold, then run rounds to see how sampling noise and reviewer bias shape real editorial outcomes.
This simulation simulates the peer review process in scientific publishing, allowing users to experience both the reviewer's and author’s perspectives on evaluating research.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install