🧪 Theater Theater Direction Simulation
Interactive 3D stage-blocking simulator: place actors on a proscenium stage, set their levels and spotlight emphasis, and watch a real compositional model compute who commands audience focus and how balanced the stage picture is.
Every choice a director makes — where a performer stands, how high they stand, how far from the group, whether a spotlight isolates them — measurably shifts where an audience looks. This simulator renders a real proscenium stage in 3D and lets you block a scene: drag performers into position, raise them onto risers or a platform, isolate one from the ensemble, and cut in a spotlight. A compositional model scores every performer's visual weight from those staging cues and reports the current focal point, the left/right balance of the stage picture, and whether the composition reads as a unified ensemble or a single dominant figure — the same strategic decisions a director makes every time they block a scene.
Explore the nuances of directorial choices within a theater setting. This simulation focuses on strategic decisions related to performance execution and overall artistic vision.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install