🧪 Boids Flock Simulation
This simulation showcases the emergent behavior of Boids – a flocking algorithm where simple rules govern the movement and interaction of many individual agents.
Algorithms & AI3DModerate60 FPS
⚙ Under the hood
This simulation showcases the emergent behavior of Boids – a flocking algorithm where simple rules govern the movement and interaction of many individual agents.
Boids AlgorithmFlocking SimulationAgent Interaction
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install