🧪 A* Pathfinding Algorithm Visualizer - Dijkstra, BFS and Heuristic Graph Search
Visualise A*, Dijkstra, BFS, and DFS pathfinding algorithms on interactive grids. Draw walls, set start and end nodes, and watch algorithms explore the graph - essential for A-level and university computer science.
Algorithms & AI2DModerate60 FPS
⚙ Under the hood
This simulation visually represents the A* pathfinding algorithm. It demonstrates how Dijkstra's algorithm, Breadth-First Search (BFS), and heuristic graph search are used to find the shortest path between two points in a given environment.
A* AlgorithmPathfindingHeuristic
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install