HomeSpace & AstronomyOrbital Thermal Hotspot Detector

Orbital Thermal Hotspot Detector

Fly a thermal-infrared sensor over an active planetary lava flow and see the real 'mixed pixel' problem: how orbital altitude and sub-pixel hotspot size make satellites underestimate eruption temperature, plus a Stefan-Boltzmann based radiant-heat-flux and effusion-rate estimate.

Space & Astronomy3DAdvanced60 FPS
planetary-volcanology-observatory ↗ Open standalone

This simulator models the exact instrument problem behind planetary volcano observatories: an orbiting thermal-infrared sensor never sees a lava flow's true temperature — only a radiance average blurred across each pixel's footprint. A continuous "true" heat field (an active vent or flow with adjustable temperature and radius, set against a planetary background from icy-moon to Venusian) sits beneath a coarser sensor grid whose pixel size scales with orbital altitude exactly as GSD = altitude × IFOV. Each sensor pixel integrates real Stefan–Boltzmann radiance from its sub-pixel mix of hot and cold surface, then reports an apparent brightness temperature that is always biased low relative to the true vent — the same "mixed pixel" effect that limits real missions like MODIS/MODVOLC and Galileo's NIMS at Io. Live readouts track that retrieval bias alongside a physically grounded radiant-heat-flux and effusion-rate estimate, the same style of thermal proxy volcanologists use to infer how much lava a planet is actually erupting from orbit alone.

⚙ Under the hood

Fly a thermal-infrared sensor over an active planetary lava flow and see the real 'mixed pixel' problem: orbital altitude and sub-pixel hotspot size make satellites underestimate true eruption temperature, with a live Stefan-Boltzmann radiant-heat-flux and effusion-rate estimate.

volcanologyremote sensingthermal infraredStefan-Boltzmannplanetary sciencesatellite

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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