HomeSpace & AstronomyOnboard AI vs Downlink-Everything — Wildfire Alert Race

Onboard AI vs Downlink-Everything — Wildfire Alert Race

Watch a low-Earth-orbit satellite spot a wildfire hotspot as it passes overhead. Compare two response strategies: waiting to downlink the entire raw image to a ground station, versus running a lightweight neural network onboard and radioing a tiny alert the instant the hotspot is seen.

Space & Astronomy3DAdvanced60 FPS🔥 Fire🌍 Earth
onboard-ai-vs-downlink-everything-wildfire-alert-race ↗ Open standalone

A traditional Earth-observation satellite must capture a full-resolution image and wait for it to reach the ground before anyone can analyze it — bounded by the next ground-station pass, which can be hours away, and burning heavy downlink bandwidth on scenes that are often unremarkable. Running a lightweight neural network directly onboard flips that: the moment a captured frame contains a recognizable hotspot signature, a tiny high-priority alert with coordinates and a small image chip can go out over any available low-bandwidth link immediately, while the bulk image waits for a later high-bandwidth pass. This simulator races both strategies against the same randomly-igniting wildfire so the gap in time-to-alert and bandwidth use is visible directly.

⚙ Under the hood

Race two Earth-observation response strategies against the same randomly-igniting wildfire: wait for the satellite to pass over a single ground station and downlink the entire raw image before anyone can spot the hotspot, or run a lightweight neural network onboard that flags and radios a tiny alert the instant the hotspot enters the camera swath. Live readouts track time since ignition, time-to-alert, and downlink bandwidth used for each mode.

satelliteonboard AIedge inferencewildfire detectionEarth observationdownlink bandwidthground stationremote sensing

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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