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Sky Lanterns Buoyancy Simulator (2D)

Interactive 2D sky-lantern buoyancy simulator: heat the trapped air, watch its density drop below the surrounding night air, and read the live lift force, internal temperature and altitude as paper lanterns rise on real physics.

Physics & Mechanics2DModerate60 FPS📱 Mobile-adapted🔥 Fire💨 Air & Wind⇄ 3D version
2d-3d-sky-lanterns ↗ Open standalone

This 2D simulator models the real physics of a paper sky lantern: a small flame heats the air trapped inside the envelope, lowering its density below that of the surrounding night air and generating a buoyant lift force equal to the density difference times the envelope's volume times gravity. Adjust the flame heat and burn duration to control how hot the internal air gets and for how long, scale the lantern size to see the cube-square advantage larger envelopes enjoy, and dial in wind speed to watch each lantern drift as it climbs. Live readouts track the focus lantern's internal air temperature, instantaneous lift force and altitude as the flame burns down, the air cools, and the lantern eventually loses lift and descends.

⚙ Under the hood

Light a paper sky lantern and watch real buoyancy physics decide whether it lifts off: heated internal air loses density against the cool night air, and the resulting lift force must beat the envelope's weight to climb.

Sky LanternsBuoyancyDensityThermodynamics

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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