Slinky Drop Simulator (2D)
Interactive 2D slinky-drop simulator: a chain of coupled masses and springs shows why a dropped slinky's bottom coil stays motionless until the internal compression wave reaches it, even as its center of mass falls at g.
This 2D simulator models a dropped slinky as a vertical chain of point masses connected by springs, integrated with real Newtonian dynamics rather than a scripted animation. Before release the chain sits in its static hanging equilibrium, with each spring stretched exactly enough to support the weight below it; the moment you hit Drop, the top is freed but the rest of the chain keeps its pre-drop tension pattern for an instant, so the bottom coil stays almost motionless while a compression wave races down from the top and only sets each coil falling once it arrives. Watch the live readouts to see the center of mass fall smoothly at g throughout, even while the bottom coil's motion is delayed and abrupt — and adjust spring stiffness or coil count to see how a stiffer or shorter slinky changes how fast that wave reaches the bottom.
A 2D chain of coupled masses and springs shows why a dropped slinky's bottom coil stays stationary until the internal compression wave reaches it, while its center of mass falls at g throughout.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install