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🧬 Hydrothermal Vent Plume — Buoyant Mineral Rise (2D)

2D cross-section simulation of a deep-sea hydrothermal vent: superheated mineral-rich particles rise from a black-smoker chimney under a temperature-driven buoyancy force, cool and dilute with ambient seawater, and drift with ocean current.

Deep Ocean & Underwater World2DModerate60 FPS📱 Mobile-adapted🔥 Fire💧 Water⇄ 3D version
2d-hydrothermal-vents ↗ Open standalone
⚙ Under the hood

A 2D cross-section simulation of a deep-sea hydrothermal vent chimney. Superheated mineral-rich particles rise under a temperature-driven buoyancy force, cool and dilute as they mix with near-freezing ambient seawater, and drift sideways with ocean current, while chemosynthetic tubeworm colonies sway at the vent base.

hydrothermal ventbuoyancyblack smokerdeep seaparticle simulationocean current

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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