Astronaut Torpor Consumables Savings
Interactive crew-habitat simulator: compare cumulative food/water/oxygen mass for an awake Mars-transit crew versus a torpor crew, and watch the physiological safety margin narrow as torpor depth and mission duration increase.
A crewed Mars transit has to carry food, water and oxygen for every astronaut for the whole trip. This simulator compares that consumables bill for a fully awake crew against a crew held in medically-induced torpor, and shows how deeper metabolic suppression trades mass savings against a narrowing physiological safety margin.
Compare cumulative food, water and oxygen mass for a fully awake Mars-transit crew against a crew held in medically-induced torpor, and watch the physiological safety margin narrow as torpor depth and mission duration increase.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install