Spacesuit Liquid Cooling Garment Simulator (2D)
2D schematic thermal-balance simulator for an EVA spacesuit's Liquid Cooling and Ventilation Garment: set workload, cooling-water flow rate and inlet temperature, watch real convective heat transfer (Q = ṁ·cp·ΔT) balance metabolic heat as core body temperature is integrated live.
This 2D schematic simulator models the same real thermal balance as the 3D Liquid Cooling and Ventilation Garment (LCVG) engine: metabolic heat generated by the astronaut's workload is picked up by chilled water flowing through a network of tubes against the skin, via the real convective heat-transfer relation Q = ṁ·cp·ΔT. Core body temperature is integrated live from the surplus or deficit between metabolic heat and cooling heat removed as you change workload, cooling water flow rate and inlet temperature, with a rolling temperature-versus-time chart and a genuine overheating warning when the computed core temperature crosses the physiological heat-stress threshold.
Balance an astronaut's metabolic heat load against a spacesuit's Liquid Cooling and Ventilation Garment: tune activity level, coolant flow, sublimator feedwater rate and external heat load to keep core body temperature and loop water temperature in a safe range during EVA work.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install