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⚖️ Archimedes' Principle Buoyancy Cross-Section (2D)

A 2D side-view cross-section of Archimedes' principle: adjust object density and volume, pick a fluid, and watch real buoyant-force vs weight arrows decide whether it floats, sinks, or hovers.

Physics & Mechanics2DEasy60 FPS📱 Mobile-adapted💧 Water⇄ 3D version
2d-archimedes-principle ↗ Open standalone
⚙ Under the hood

A 2D side-view cross-section of an object floating or sinking in a fluid tank: adjust its density and volume, choose water, saltwater, olive oil or mercury, and drop it in. Real force-balance arrows for weight and buoyancy settle at the correct submerged depth, with a live readout of buoyant force, weight, net force and submerged percentage.

archimedes principlebuoyancyfloatingsinkingdisplacementfluid density

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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