Moth-Eye Nanostructure Antireflection Simulator
Compare a flat surface, a single quarter-wave AR coating and a graded-index moth-eye nanostructure: watch reflectance computed by a real transfer-matrix model across the visible spectrum.
Nanophotonics lets engineers sculpt how light reflects, without any absorbing coating at all, purely from geometry smaller than the wavelength of light. This simulator runs a real transfer-matrix optics calculation across a graded stack of thin layers to compare three surfaces: a bare flat interface, a classic single quarter-wave interference coating, and a moth-eye nanocone array whose subwavelength taper builds a continuous effective-index ramp from air to substrate. Switch structures, change the substrate material and wavelength, and watch the reflectance spectrum redraw live — including the point where the nanostructure's period grows too large and the effective-medium approximation collapses into ordinary diffraction.
Compare a flat surface, a single quarter-wave AR coating and a graded-index moth-eye nanostructure with a real transfer-matrix reflectance model across the visible spectrum.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install