Marine Cloud Brightening Simulator
Interactive marine cloud brightening (MCB) simulator: spray sea-salt aerosol from a ship fleet into a marine stratocumulus deck, watch droplet number concentration rise, cloud albedo brighten via the Twomey effect, and regional sea-surface temperature respond — with diminishing returns from overseeding.
Marine cloud brightening sprays fine sea-salt aerosol into low marine stratocumulus clouds so the same amount of liquid water condenses onto more, smaller droplets — the Twomey effect — brightening the cloud and reflecting extra sunlight back to space. This simulator drives a small energy-balance model with two controls, fleet spray rate and seeded area coverage, and shows droplet number concentration, cloud albedo, regional radiative forcing and sea-surface temperature respond in real time, including the diminishing-returns "overseeding" regime where extra aerosol barely brightens the cloud any further.
Spray sea-salt aerosol from a ship fleet into a marine stratocumulus deck and watch droplet number concentration, cloud albedo (Twomey effect), regional radiative forcing and sea-surface temperature respond — including the diminishing-returns overseeding regime.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install