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🧪 Engineering Aerospace Engineering Simulation

Design an aircraft wing planform in 3D: adjust span, chord, taper and sweep and watch lift distribution, wingtip vortices, induced drag and lift-to-drag ratio respond in real time using Prandtl lifting-line theory.

Aerospace Engineering & Orbital Mechanics2DModerate60 FPS📱 Mobile-adapted💨 Air & Wind
engineering-aerospace-engineering-simulation ↗ Open standalone

Every aircraft wing is a trade-off between span, chord, taper and sweep, and the physics that governs that trade-off is Prandtl's lifting-line theory. This simulator lets you build a wing planform from scratch — set the wingspan, root chord, taper ratio and sweep angle — and see the consequences immediately in 3D: the spanwise lift distribution rendered as a row of lift vectors, the trailing wingtip vortices that carry away induced drag, and live readouts of aspect ratio, Oswald efficiency, lift and induced-drag coefficients and the resulting lift-to-drag ratio. Four presets (glider, airliner, fighter, near-elliptical) show how radically different real aircraft solve the same equations.

⚙ Under the hood

This simulation introduces fundamental concepts in aerospace engineering, focusing on principles like lift and drag. Users can experiment with aircraft designs to understand their aerodynamic properties.

Aerospace EngineeringFluid DynamicsTrajectory

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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