Nuclear Pulse Propulsion — Orion Drive Simulator (2D)
Interactive 2D simulation of Project-Orion-style nuclear pulse propulsion: sequential pusher-plate detonations deliver instant momentum kicks that a spring-damper shock absorber smooths into gradual ship acceleration, with live plate-vs-ship velocity and cumulative-Δv-vs-pulse-count charts.
Nuclear pulse propulsion pushes a spacecraft by detonating a rapid series of small nuclear charges behind a massive pusher plate rather than burning propellant continuously. This 2D side-view simulator models the same two physical problems as the full 3D version: how much impulse a single pulse unit really delivers to the plate, and how a mechanical shock-absorber strut spreads that violent, near-instant kick into an acceleration a crew could survive. Adjust the charge yield, pulse cadence, and the strut's stiffness and damping, then fire single pulses or switch to auto-fire and watch the pusher plate and crew module oscillate on the strut while live plots trace the plate's jagged pulse-driven velocity against the ship's smooth shock-absorbed velocity, and cumulative Δv against pulse count compared to the theoretical sum-of-impulses line.
Detonate small nuclear charges behind a pusher plate in this Project-Orion-style simulator, and watch a spring-damper shock absorber turn the violent impulse into smooth, crew-survivable acceleration.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install