Life Support Architecture Comparison: Resupply Mass Simulator
Compare three real space-habitat life-support architectures -- open-loop expendable, ISS-style partial closure, and full bioregenerative closure -- by simulating the resupply cargo mass each needs for a given crew size and mission length.
Every crewed spacecraft has to answer the same question: how much of the crew's oxygen, water and food gets recycled on board, and how much has to be launched from Earth? This simulator runs a real mass-balance model across three life-support architectures — an open-loop expendable system like the one flown on Apollo and Gemini, ISS-style partial closure with water-recovery and Sabatier CO₂ recycling, and a full bioregenerative system that grows part of its own food and oxygen — and turns crew size, mission duration and system efficiency into an actual resupply-mass number and cargo-launch count for each, visualized as three scaled 3D cargo towers you can compare side by side.
Compare three real space-habitat life-support architectures -- open-loop expendable, ISS-style partial closure, and full bioregenerative closure -- by simulating the resupply cargo mass each needs for a given crew size and mission length.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install