Station Trash Compactor & Cargo Packing — 2D Shelf Packer
Interactive 2D bin-packing simulator: a space station's daily trash is compacted and shelf-packed into a disposal cargo bay cross-section, with a pannable/zoomable packing view, live volume utilization, mass loaded, and a days-until-full countdown.
Every day a space station's crew produces a stream of dry trash — food packaging, wipes, used filters — that has to be compacted and shelf-packed into a disposal cargo vehicle before it undocks and burns up on re-entry. This 2D simulator generates that daily waste stream from a crew-size and per-person rate you control, compacts each bag by an adjustable ratio, and packs the resulting bags into a pannable, zoomable 2D cargo bay cross-section using a real first-fit shelf-packing heuristic, with live readouts for area utilization, mass loaded, a daily-volume history sparkline, and a days-until-full countdown to departure.
Generate a space station's daily trash from crew size and waste rate, compact it, and watch it get shelf-packed into a disposal cargo bay cross-section in a pannable, zoomable 2D view, with live area utilization, mass, and days-until-full readouts.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install