Mars Ice Mining: Drill, Sublime & Collect Water (2D)
Sublimation-physics lab: drill through regolith to an ice table, heat the exposed ice, and watch a Clausius-Clapeyron/Hertz-Knudsen sublimation flux fill a water canister while dust storms throttle available solar power.
This 2D companion replaces the 3D scene's decorative particle swarm with an actual sublimation-physics model: a drill advances through regolith to a site-specific ice table, a heater raises the exposed ice's temperature, and the Clausius–Clapeyron vapor-pressure curve feeds a Hertz–Knudsen sublimation flux that fills a water canister in real time — while a dust-storm slider throttles the solar power both systems depend on. Drill power, heater power, dust-storm intensity and the ice-table depth of the chosen site are all live sliders, so you can see, for example, how a dust storm starves both drilling and heating at once, or how a few extra kelvin of ice temperature exponentially raises the sublimation rate.
Sublimation-physics lab with drill-through-regolith mechanics, a Newtonian heat-balance model for the exposed ice, and a Clausius-Clapeyron/Hertz-Knudsen sublimation flux, all driven by adjustable drill power, heater power, dust-storm intensity and ice-table depth.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install