Lunar Ice Prospecting 2D: Neutron Spectrometer Mapping
Top-down 2D neutron-spectrometer survey of a simulated lunar south-pole crater field: fly a boustrophedon ground track, watch a live count-rate strip chart, and build a noisy water-ice concentration map by trading orbital altitude, integration time and scan speed.
This is the top-down 2D companion to the 3D lunar-ice prospector: the same epithermal-neutron survey physics, rendered as a pannable, zoomable orbital map instead of a tilted terrain scene. A virtual spectrometer flies a boustrophedon ground track over a procedurally generated south-pole crater field — exactly the remote-sensing method missions like Lunar Prospector and LRO's LEND instrument use to find polar water ice without ever touching the ground. Hydrogen bound in ice moderates escaping neutrons, suppressing the local count rate; the simulator turns that suppression back into a live, noisy estimate of ice concentration for every surveyed cell, sharpening as a cell is revisited, while a real-time strip chart plots the raw measured counts against the noise-free baseline so you can see the Poisson wobble directly. Orbital altitude, integration time and scan speed all trade coverage speed against measurement noise and spatial resolution, and a ground-truth toggle lets you check the surveyed estimate against the real hidden ice field underneath.
Top-down 2D neutron-spectrometer survey of a simulated lunar south-pole crater field: fly a boustrophedon ground track, watch a live count-rate strip chart, and build a noisy water-ice concentration map by trading orbital altitude, integration time and scan speed. Drag to pan and scroll to zoom the map.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install