Home▸Sound & Music▸ADSR Envelope Sculptor 2D — Drag-Node Sound Design Lab

ADSR Envelope Sculptor 2D — Drag-Node Sound Design Lab

Draw and drag the Attack, Decay, Sustain and Release nodes of a 2D ADSR loudness envelope directly on its curve, or use the sliders, and watch a phase-colored playhead, a pulsing impact disc and a scrolling loudness-history strip react in real time — the core tool of cinematic sound design.

Sound & Music2DEasy60 FPS📱 Mobile-adapted⇄ 3D version
2d-sound-design ↗ Open standalone

Sound design is the craft of shaping how loud a sound is at every instant, not just what frequencies it contains. This 2D simulator exposes the four-stage Attack–Decay–Sustain–Release envelope that drives almost every foley hit, synth note and game audio cue: press and hold the trigger to fire it, adjust Attack, Decay, Sustain and Release with real sliders or by dragging the coloured nodes straight on the envelope curve, and watch a phase-coloured playhead sweep the curve while a pulsing impact disc and a scrolling bar history react live below. Presets recreate a startle hit, a tension swell, a plucked foley note and an ambient pad so you can feel directly how the same underlying model produces four completely different perceived effects.

⚙ Under the hood

Draw and drag the Attack, Decay, Sustain and Release nodes of a 2D ADSR loudness envelope directly on its curve, or use the sliders, and watch a phase-colored playhead, a pulsing impact disc and a scrolling loudness-history strip react in real time — the core tool of cinematic sound design.

sound designadsrenvelopeaudiosynthesisacoustics

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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