Champagne Cork Projectile Physics (3D)
3D simulation of a champagne cork launch driven by real dissolved-CO2 pressure (Henry's law) and Newtonian ballistics — tune temperature, agitation, bottle tilt and cork mass and watch the launch velocity and trajectory respond.
Dissolved CO₂ under a champagne cork builds real pressure that depends on temperature through Henry's law — this simulator computes that pressure from the bottle's temperature, adds a kinetic nucleation surge from shaking, and turns the net force over the cork's cross-section into a genuine launch velocity via impulse–momentum. From there the cork follows real ballistic flight with drag, tilted by the bottle angle you set, so you can see how a colder bottle really does pop slower and how tilting the bottle trades height for range.
Dissolved CO2 pressure under a champagne cork, set by Henry's law and bottle temperature, launches the cork as a real ballistic projectile.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install