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Fireworks Grand Finale Simulator (2D)

Interactive 2D fireworks grand-finale simulator: a continuous auto-barrage of shells launches over a night skyline, each one a real projectile that bursts into a bloom, ring or willow of falling sparks — tune the barrage rate and watch active spark counts climb.

Physics & Mechanics2DEasy60 FPS📱 Mobile-adapted⇄ 3D version
2d-3d-fireworks-finale ↗ Open standalone

This 2D simulator recreates a fireworks grand finale over a night skyline: instead of one shell at a time, an auto-barrage continuously launches rockets — each a real projectile under gravity that climbs, decelerates and bursts near its own apex — so dozens of overlapping arcs and bloom, ring and willow bursts fill the sky together. Tune the barrage rate to build toward a crescendo, click or hold the sky to add manual shells on top of the automatic ones, lock the burst color or leave it random, and watch live readouts track rockets still climbing versus sparks already released as the display swells and fades.

⚙ Under the hood

Interactive 2D fireworks grand-finale simulator: a continuous auto-barrage of shells launches over a night skyline, each one a real projectile that bursts into a bloom, ring or willow of falling sparks.

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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