Double-Slit Experiment (2D)
Interactive 2D double-slit experiment: fire particles through two slits and watch quantum interference fringes build up on the screen, with live fringe spacing computed from wavelength, slit separation and screen distance.
This 2D simulator fires particles one at a time from an emitter through a barrier with two slits toward a detector screen, accumulating an interference pattern in real time exactly as in the historic double-slit experiment. Adjust the wavelength and slit separation to watch the live fringe-spacing readout (Δy = λL/d) update, and toggle path observation to see the fringes collapse into two particle-like bands the instant a measurement reveals which slit each particle used.
Fire particles one at a time through two slits and watch a real interference pattern build up on the screen, with live fringe-spacing readout computed from wavelength and slit separation.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install