HomeNuclear PhysicsReactor Point Kinetics & Reactivity Insertion

Reactor Point Kinetics & Reactivity Insertion

Interactive point-kinetics reactor simulator: insert a step reactivity change (in dollars) and watch neutron power respond exactly per the one-group point-kinetics equations, with prompt jump, stable reactor period and an automatic scram trip.

Nuclear Physics3DAdvanced60 FPS📱 Mobile-adapted⇄ 2D version
nuclear-engineering-engineering ↗ Open standalone

This simulator solves the one-group point-kinetics equations exactly — not by numerical integration but by diagonalising the linear neutron-population/precursor system analytically every time reactivity changes — so it stays stable no matter how small the prompt generation time Λ is set. Insert a step reactivity change in dollars (units of β, the delayed-neutron fraction) and watch the reactor core's glow track the resulting power trajectory: the fast "prompt jump" that follows any reactivity step, the slower exponential rise or fall set by delayed-neutron precursors, and — if you push past prompt critical (ρ ≥ β) — the millisecond-scale runaway that real reactors are engineered to keep impossible. A control-rod bank animates in and out with the reactivity you dial in, and an automatic trip scrams the reactor if power exceeds 100× nominal.

⚙ Under the hood

Insert a step reactivity change in dollars and watch neutron power respond exactly per the one-group point-kinetics equations, solved analytically for the prompt jump, stable reactor period and an automatic scram trip at 100x power.

reactor physicspoint kineticsreactivitydelayed neutronsnuclear engineeringcontrol rods

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

What did you find?

Add reproduction steps (optional)