Base Editor Repair Outcome Simulator
Interactive 3D simulator of the DNA repair fork that follows cytosine base editing: watch a deaminated uracil intermediate resolve into a precise C→T edit, a silent reversion, or an indel, and see how UGI fusion and strand-selective nicking shift the outcome distribution.
Cytosine base editing converts a single C:G base pair to T:A without cutting both DNA strands — but the raw chemistry only creates a uracil intermediate, and what the cell does with that uracil determines whether the edit actually lands. This simulator renders a 3D B-form DNA helix with a Cas9-nickase-deaminase complex parked on a target cytosine, then runs the downstream repair race as a stochastic model: each trial launches a particle from the target base toward one of four outcome bins — unedited, precise C→T conversion, silent reversion back to C, or an indel from error-prone repair of the abasic site — with landing odds set by whether a uracil glycosylase inhibitor (UGI) is fused to the editor and whether the opposite strand carries a directing nick, exactly the two design choices that separate early, impure base editors from modern high-fidelity ones.
Simulate the DNA repair race that follows CRISPR cytosine base editing: watch a deaminated uracil intermediate resolve into a precise C→T edit, a silent reversion, or an indel, and see how UGI fusion and strand-selective nicking shift the outcome distribution.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install