Metamaterial Hyperlens: Sub-Diffraction Biomedical Imaging
Interactive 3D model of a cylindrical metal-dielectric metamaterial hyperlens: convert sub-wavelength evanescent detail on a cell surface into propagating waves and magnify it past the far-field diffraction limit, with live resolvability readouts.
A hyperlens is a shell of alternating nanometre-thick metal and dielectric layers whose hyperbolic dispersion lets it carry sub-wavelength (evanescent) detail as propagating waves instead of letting it decay within a fraction of a wavelength. This simulator builds the layered cylindrical shell in 3D, places a pair of object features at its inner radius separated by an adjustable spacing, and radially magnifies them out to the outer radius exactly as r₂·Δθ dictates — turning two points a conventional microscope could never separate into two points a normal camera can. Live readouts track the classical diffraction limit, the object's own sub-diffraction status, the magnified spacing after the shell, and whether a far-field detector can finally resolve it — the same mechanism used in experimental silver/alumina hyperlenses for label-free imaging of sub-cellular structure.
Build a cylindrical metal-dielectric metamaterial hyperlens in 3D and watch it convert sub-wavelength object detail into propagating waves, magnifying it past the far-field diffraction limit so a conventional camera can finally resolve it.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install