Home▸Geology & Earth Science▸Marketing Consumer Behavior Simulation

🧪 Marketing Consumer Behavior Simulation

Interactive 3D consumer-choice simulator: a population of shoppers with heterogeneous price/quality preferences chooses between two products, then a strategically dominated 'decoy' option is introduced and market share shifts toward the target product -- the asymmetric dominance (decoy) effect from behavioral marketing.

Geology & Earth Science2DModerate60 FPS📱 Mobile-adapted🌍 Earth
marketing-consumer-behavior-simulation ↗ Open standalone

Marketers rarely change a product to win more customers — sometimes they just add a third option nobody buys. This simulator populates a 3D "preference space" with 600 shoppers, each with their own price and quality weighting, and lets a random-utility choice model decide what each one buys from a Premium Target and a cheaper Competitor. Add a strategically dominated Decoy — worse than the Target on every attribute, but not clearly worse than the Competitor — and watch the market-share bars swing toward the Target purely from the presence of an option almost nobody chooses. Drag the decoy's own price and quality to find the exact boundary where the asymmetric-dominance effect appears, peaks, and disappears.

⚙ Under the hood

This simulation explores the factors that influence consumer purchasing decisions, allowing users to test different approaches to target specific demographics.

Consumer BehaviorPurchasing Decisions

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

What did you find?

Add reproduction steps (optional)