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🧪 Geography Geomorphology Simulation

Interactive 3D geomorphology simulator: frost-wedging weathering dislodges rock fragments from a cliff face, and a cellular angle-of-repose model builds a real talus cone at its base as fragments accumulate over time.

Geology & Earth Science2DModerate60 FPS📱 Mobile-adapted🌍 Earth
geography-geomorphology-simulation ↗ Open standalone

This simulator narrows in on one concrete geomorphic mechanism: how a talus (scree) cone forms at the foot of a cliff. Freeze–thaw weathering periodically breaks a rock fragment loose from the cliff face; the fragment falls, then rolls downslope until the pile can no longer support it, governed by the angle of repose — the same friction-limited threshold that shapes every real scree slope, sand dune toe, and rock avalanche deposit. A cellular relaxation model rebuilds the pile's surface after every event, so the cone's shape and slope are a direct, watchable consequence of the weathering rate and the repose angle you set, not a scripted animation.

⚙ Under the hood

This simulation demonstrates the principles of geography geomorphology, showcasing how landforms are shaped by natural processes like erosion and weathering. It allows users to explore various geological features and their formation.

GeomorphologyTerrain

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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