Home▸Generative Art & Algorithmic Patterns▸Particle Fireworks: Launch, Apex & Burst Physics (2D)

🎆 Particle Fireworks: Launch, Apex & Burst Physics (2D)

2D canvas companion: rockets climb to a computed apex, explode into gravity-and-drag particle bursts, and a scheduler keeps the sky busy — with launch-interval, particle-count, gravity and drag sliders.

Generative Art & Algorithmic Patterns2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-particle-fireworks ↗ Open standalone

This 2D companion drives the same rocket-launch-to-apex-explosion mechanic as the 3D original on a flat canvas: each rocket's launch speed is computed from a randomly rolled target height and the current gravity setting so it explodes exactly at its apex, the burst particles fall under gravity while losing speed to a drag term every frame, and a launch scheduler keeps firing new rockets at an adjustable interval, occasionally doubling up for a busier sky — with sliders for launch interval, particle count, gravity and drag.

⚙ Under the hood

Canvas 2D fireworks: kinematic apex-timed rocket launches and gravity-and-drag particle bursts, with live launch-interval, particle-count, gravity and drag controls.

fireworksrocket launchapex explosionparticle burstdrag & gravitycanvas 2d

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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