Click Launch or press Space

Particle Fireworks: Launch, Apex & Burst Physics (2D)

This 2D companion drives the same rocket-launch-to-apex-explosion mechanic as the 3D version on a flat canvas: each rocket's launch speed is computed from a randomly rolled target height so it explodes exactly at its apex, the burst particles fall under gravity while losing speed to a drag term each frame, and a scheduler keeps the sky busy with an adjustable launch interval, particle count, gravity and drag.