HomeEngineering & MaterialsRapid Sand Filtration — Headloss & Backwash Cycle

Rapid Sand Filtration — Headloss & Backwash Cycle

Interactive 3D rapid sand filter: watch a real depth-filtration clogging front migrate down the sand bed, headloss climb by the Carman–Kozeny equation, and effluent turbidity break through — then trigger a fluidized backwash to reset the run.

Engineering & Materials3DAdvanced60 FPS📱 Mobile-adapted
water-treatment ↗ Open standalone

Raw water enters a rapid gravity sand filter carrying suspended turbidity that must be removed before disinfection. This simulator models the ten-layer depth of a real sand bed with the Iwasaki filtration law and the Carman–Kozeny headloss equation running side by side: as each layer traps particles its local filter coefficient fades and its porosity shrinks, so a visible clogging front creeps downward through the bed while headloss climbs and effluent turbidity slowly rises toward breakthrough. Dial in the influent turbidity, filtration rate and sand grain size to see how each trades off run length against water quality, then trigger a fluidized backwash — or let auto-backwash catch the run at its headloss or turbidity limit — and watch the bed reset to a clean state.

⚙ Under the hood

Interactive 3D rapid sand filter: watch a real depth-filtration clogging front migrate through a ten-layer sand bed while headloss climbs by the Carman–Kozeny equation and effluent turbidity approaches breakthrough, then trigger a fluidized backwash to reset the run.

water treatmentfiltrationcivil engineeringfluid mechanicsenvironmental engineering

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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