Tidal Lagoon Harmonic Scheduler
Interactive tidal-barrage lagoon simulator: the sea level is driven by real M2+S2 lunar/solar tidal harmonics producing a spring-neap cycle, and you choose the generation strategy (ebb / flood / two-way) while a turbine converts basin head into power via the real orifice-flow and hydro-power equations.
Tidal power isn't just "a turbine in a current" — a barrage or lagoon scheme is fundamentally a scheduling problem: the sea level oscillates on a predictable astronomical rhythm, and the plant chooses when to open its gates to trade head for flow. This simulator drives the open-sea level with the real M2 (lunar) and S2 (solar) tidal harmonics, letting a spring–neap beat cycle emerge naturally from their superposition, while a 3D lagoon basin fills and drains through a turbine governed by the orifice-flow equation. Switch between ebb-generation, flood-generation and two-way strategies to see the classic engineering trade-off play out live: more turbine capacity drains the head faster but can leave less energy on the table than patiently waiting for a bigger head to build.
Drive an open sea level with the real M2/S2 lunar-solar tidal harmonics to see the spring-neap cycle emerge, then choose an ebb, flood or two-way generation strategy and watch a 3D lagoon barrage turbine convert basin head into power via the orifice-flow and hydro-power equations.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install