HomeEnergy & ThermodynamicsEnergy Burden & Fuel Poverty Simulator (2D)

Energy Burden & Fuel Poverty Simulator (2D)

Interactive 2D neighborhood heatmap of energy poverty: heat loss physics (U-value x area x degree-days) meets household income to compute each home's energy burden, with a live count crossing the 10% fuel-poverty threshold.

Energy & Thermodynamics2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-energy-topic-70 ↗ Open standalone

A 2D, multi-panel neighborhood model of energy poverty: real building-physics heat loss (the degree-day method: U-value x floor area x heating-degree-days) meets a randomized household income distribution to compute each home's energy burden — the share of income spent heating the house. A pannable, zoomable grid heatmap of all 100 homes sits above a live burden-distribution histogram and an income-vs-bill scatter plot, so you can see which lever actually moves the fuel-poverty count, and which ones move the average without fixing anything.

⚙ Under the hood

A 2D, multi-panel neighborhood model of energy poverty: degree-day heat loss physics (U-value x area x heating-degree-days) meets household income to compute each home's energy burden. A pannable, zoomable grid heatmap of 100 homes sits above a live burden-distribution histogram and an income-vs-bill scatter plot, so you can see which lever moves the fuel-poverty count and which just shifts the average.

energy povertyfuel povertyenergy burdenbuilding physicsinsulationenergy justice

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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