Ocean Gyre Convergence Zone
Interactive 3D model of Ekman-driven surface convergence in a subtropical ocean gyre: watch a rotating, inward-converging current field sweep floating debris into a dense central accumulation zone, the real mechanism behind patches like the Great Pacific Garbage Patch.
Subtropical ocean gyres don't just rotate — their wind-driven surface currents also converge slowly toward the center through Ekman transport, the same Coriolis-deflected flow that piles water into a shallow dome and pumps it downward at the gyre's core. Buoyant floating debris can't follow that downwelling, so it drifts inward and lingers, building up in a diffuse but persistent accumulation zone — the real physical origin of patches like the Great Pacific Garbage Patch. This simulator renders a live 3D ocean surface with thousands of floating debris particles advected by an analytic rotating-plus-converging current field, with an adjustable wind-driven "windage" term layered on top, so you can see how rotation strength, convergence strength and direct wind drag each shape how tightly debris concentrates near the center.
Interactive 3D model of Ekman-driven surface convergence in a subtropical ocean gyre, showing how a rotating, inward-converging current field sweeps floating plastic debris into a dense central accumulation zone.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install