Megaherbivore Rewilding & Permafrost Feedback
Interactive 3D model of the Pleistocene Park rewilding hypothesis: reintroduced megaherbivores trample insulating snow, cooling the ground beneath and slowing permafrost thaw. Tune population, trampling intensity and climate warming and watch the soil-temperature feedback loop play out.
This simulator models the "Pleistocene Park" rewilding hypothesis in 3D: a herd of reintroduced megaherbivores roams a tundra grid, trampling the snow wherever they walk. Compacted snow loses most of its insulating power, so the ground beneath a trampled patch is exposed to the full force of winter air temperature and cools faster than untouched, deep-snow ground nearby — while everywhere else, snow slowly re-accumulates and insulation recovers. Set the herd's target population and trampling intensity, dial in a climate-warming offset, and watch the live soil-temperature map and frozen-fraction readout show whether grazing pressure can outpace a warming climate and keep the permafrost — and the carbon locked inside it — frozen.
Simulates the Pleistocene Park rewilding hypothesis: a reintroduced herd of megaherbivores tramples insulating snow as it grazes, cooling the exposed ground beneath and slowing permafrost thaw against a tunable climate-warming offset.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install