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Megaherbivore Rewilding & Permafrost Feedback (2D)

Interactive 2D top-down model of the Pleistocene Park rewilding hypothesis: reintroduced megaherbivores roam a tundra grid, trampling insulating snow and cooling the ground beneath. Tune population, trampling intensity and climate warming, drag to pan and scroll to zoom, and watch the soil-temperature feedback loop play out.

Ecology & Conservation Biology2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-ecology-topic-100 ↗ Open standalone

This simulator models the "Pleistocene Park" rewilding hypothesis from directly overhead: a herd of reintroduced megaherbivores roams a tundra grid, trampling the snow wherever they walk. Compacted snow loses most of its insulating power, so the ground beneath a trampled patch is exposed to the full force of winter air temperature and cools faster than untouched, deep-snow ground nearby — while everywhere else, snow slowly re-accumulates and insulation recovers. Set the herd's target population and trampling intensity, dial in a climate-warming offset, drag to pan and scroll to zoom the map, and watch the live soil-temperature grid and frozen-fraction readout show whether grazing pressure can outpace a warming climate and keep the permafrost — and the carbon locked inside it — frozen.

⚙ Under the hood

Simulates the Pleistocene Park rewilding hypothesis: a reintroduced herd of megaherbivores tramples insulating snow as it grazes, cooling the exposed ground beneath and slowing permafrost thaw against a tunable climate-warming offset.

rewildingpermafrostecologyclimate feedbackconservationmegafauna

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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