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🧪 Ecology Advanced Deforestation Simulation

Interactive 3D deforestation simulator: log a forest with different clearing patterns (scattered, clear-cut strip, patch clusters) and watch how fragmentation -- not just total area lost -- drives down core-habitat species richness via edge effects and the species-area relationship.

Ecology & Conservation Biology2DModerate60 FPS📱 Mobile-adapted
ecology-advanced-deforestation-simulation ↗ Open standalone

This simulation demonstrates the consequences of deforestation on ecosystems and biodiversity by rendering a real 3D forest grid that you can log with three different clearing patterns and watch respond. Rather than treating "biodiversity" as a single slider tied to logging rate, it tracks the actual spatial structure of what's left: how many disconnected fragments the forest breaks into, how much of the remaining canopy is edge habitat versus untouched interior core, and an estimated core-species count derived from the ecological species-area relationship. Clearing the same fraction of trees produces very different outcomes depending on pattern -- a single advancing clear-cut front preserves a large, mostly-core remainder, while scattered single-tree removal or scattered patch logging shreds the canopy into edge-dominated slivers that support far fewer forest-interior species for the same area lost. A regrowth control lets you explore recovery, and the "How it works" panel walks through the underlying species-area law and the SLOSS (single large or several small) trade-off it illustrates.

⚙ Under the hood

This simulation demonstrates the consequences of deforestation on ecosystems and biodiversity. Users can alter logging rates to see how it affects forest health.

DeforestationEcosystem Modeling

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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