Kelp Sinking Carbon Removal
Interactive 3D water-column model of macroalgae carbon dioxide removal: grow a surface kelp raft, harvest and ballast it into sinking bundles, and watch the Martin remineralization curve decide how much carbon is verified as permanently sequestered versus returned to the atmosphere.
This simulator models an engineered ocean carbon-dioxide-removal pathway: growing fast macroalgae at the surface, then deliberately ballasting and sinking the harvested biomass into the deep ocean so its fixed carbon is isolated from the atmosphere. A live water column shows the kelp raft growing under logistic light/nutrient limits, periodic harvest bundles descending past a bacteria-rich shallow layer, and the Martin remineralization power law deciding — bundle by bundle — how much organic carbon survives to the sequestration horizon as verified CO₂ removal versus how much is respired back into the water column before it gets that deep.
Grow a surface kelp raft, harvest it into ballasted bundles, and watch the Martin remineralization curve decide how much sinks past the sequestration horizon as verified CO2 removal versus how much decomposes back into the water column.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install