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🧪 Climate Change

Interactive two-layer climate model: raise atmospheric CO2 and watch radiative forcing (5.35·ln(C/C0)) drive surface warming while the deep ocean's thermal inertia lags behind, storing committed future warming.

Climate, Ecology & Environment2DModerate60 FPS🌍 Earth
climate-change ↗ Open standalone

Raising atmospheric CO2 does not warm the surface instantly — most of the extra energy trapped by the greenhouse effect first has to work its way through the ocean's enormous thermal mass. This simulation runs a real two-layer energy balance model: a fast-responding surface/upper-ocean layer and a slow deep ocean beneath it, coupled by a heat-exchange term. Push CO2 up and the IPCC's logarithmic forcing law (F = 5.35·ln(CO2/280)) immediately raises the radiative forcing, but the surface temperature and the deep-ocean temperature climb at very different rates — watch the live chart to see the gap between them, and the top-of-atmosphere imbalance readout to see how much "committed" warming is still banked in the ocean even after CO2 stops rising. Climate feedback strength and ocean heat uptake efficiency are both tunable, so you can see directly how a more sensitive climate or a slower-mixing ocean changes both the pace and the eventual size of the warming.

⚙ Under the hood

This simulation explores the complex interactions driving climate change, including greenhouse gas emissions and their impact on global temperatures. It demonstrates basic feedback loops within the Earth's system.

ClimateModeling

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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