🛗 Escalator Crowd Flow 3D: Blender Station, Moving Steps and a Growing Queue
A crowd arrives at the foot of an escalator and boards one moving step at a time: boarding capacity from step speed and step pitch, queue growth, mean wait against the M/D/1 formula, standing versus walking lanes, and a train-burst test, with live graphs and checks.
⚙ Under the hood
A crowd arrives at the foot of an escalator and boards one moving step at a time: boarding capacity from step speed and step pitch, queue growth, mean wait against the M/D/1 formula, standing versus walking lanes, and a train-burst test, with live graphs and checks.
escalatorqueueing theorycrowd flowM/D/1throughputLittle's law
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install