🧪 Film Film Editing Simulation
Interactive 3D film-editing simulator: trim shot durations on a timeline, choose cut/dissolve/wipe transitions, and watch the preview monitor play the edit back while live readouts track average shot length and cutting rhythm.
This simulator turns the invisible math of film editing into something you can see and feel: a six-shot sequence laid out as a 3D timeline strip, trimmable shot by shot, with a live preview monitor that plays the edit back exactly as a non-linear editor would. Pick a shot, drag its duration, choose whether cuts land as hard cuts, cross-dissolves, or wipes, and watch the pacing metrics — average shot length and cuts per minute — respond instantly. It demonstrates the crucial role of an editor in shaping a film's narrative rhythm: the same six shots feel completely different depending only on how long each stays on screen and how the cut between them is handled.
This simulation allows users to practice film editing techniques, including cutting, splicing, and adding transitions. It demonstrates the crucial role of an editor in shaping a film's narrative and pacing.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install