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Film Editing Bench — Cuts, Dissolves & Pacing

This simulator turns the invisible math of film editing into something you can see and feel: a six-shot sequence laid out as a 3D timeline strip, trimmable shot by shot, with a live preview monitor that plays the edit back exactly as a non-linear editor would. Pick a shot, drag its duration, choose whether cuts land as hard cuts, cross-dissolves, or wipes, and watch the pacing metrics — average shot length and cuts per minute — respond instantly. It demonstrates the crucial role of an editor in shaping a film's narrative rhythm: the same six shots feel completely different depending only on how long each stays on screen and how the cut between them is handled.