Foxfire: Fungal Bioluminescence (2D)
A 2D cross-section of a decaying log where mycelium colonises wood and glows according to a real luciferase-style rate law, driven by oxygen that diffuses in from the bark, temperature, moisture, and decay stage.
A cross-section of a decaying log where oxygen diffuses inward from the bark and mycelium spreads cell by cell through the wood grid. Every colonised cell's glow is computed from the same real rate law as the 3D version — an Arrhenius temperature term, a Michaelis-Menten oxygen term, and moisture/decay-stage substrate factors — but here it plays out over a full 2D diffusion field rather than a discrete branching network, so you can watch the reaction actually starve at the log's core when it is thick, cold, or waterlogged.
A 2D cross-section of a decaying log where oxygen diffuses in from the bark and mycelium spreads and glows following the same real luciferase-style rate law as the 3D version.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install