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Foxfire: Fungal Bioluminescence (3D)

A 3D branching mycelial network grows through a decaying log; each hypha's glow follows a real Arrhenius-temperature x Michaelis-Menten-oxygen enzymatic rate law, the same kinetics behind Armillaria (honey fungus) foxfire.

Biology3DModerate60 FPS📱 Mobile-adapted⇄ 2D version
3d-foxfire-fungal-bioluminescence ↗ Open standalone

A branching mycelial network colonises a decaying log in 3D, and every hyphal node's brightness is driven by a real enzymatic rate law: an Arrhenius temperature term (rising with warmth, then collapsing above ~30°C as the enzyme denatures) multiplied by a Michaelis-Menten oxygen term, and scaled by wood moisture and decay-stage substrate availability. Adjust the five environment sliders to watch the whole network dim, brighten, or glow unevenly from surface to core, and click anywhere on the log to seed a new patch of growth.

⚙ Under the hood

A 3D branching mycelial network glows in a decaying log, its brightness set by an Arrhenius temperature x Michaelis-Menten oxygen enzymatic rate law like real honey-fungus foxfire.

bioluminescencefungifoxfirebiologyhalloween

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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