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Rolling Resistance vs. Aerodynamic Drag

Interactive 3D vehicle energy-loss simulator: tune speed, load, tire pressure and road surface to see rolling resistance and aerodynamic drag fight for dominance, and find the crossover speed where drag takes over.

Transport & Urbanism3DModerate60 FPS📱 Mobile-adapted⇄ 2D version
sustainable-transport ↗ Open standalone

Every kilometre a vehicle travels is paid for by two competing forces: rolling resistance at the tire contact patch, and aerodynamic drag pushing back on the whole car. This simulator renders a real 3D vehicle on a road you can resurface — asphalt, gravel or sand — with adjustable speed, mass and tire pressure, and computes both forces from their real physics formulas in real time. Watch the energy-budget bar flip from rolling-dominated to drag-dominated as speed climbs past the crossover point, and see why sustainable-transport engineering targets different levers at city speeds versus highway cruising.

⚙ Under the hood

Interactive 3D vehicle energy-loss simulator: tune speed, load, tire pressure and road surface to see rolling resistance and aerodynamic drag fight for dominance, and find the crossover speed where drag takes over.

rolling resistanceaerodynamic dragvehicle physicssustainable transportenergy efficiency

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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